In partnership with Jaunt, the immersive cinematic experience company, this innovative virtual reality experience presents scenarios all too common when consumers binge drink. Lower inhibitions, affected judgement and decreased coordination are all outcomes from too much alcohol and can lead to sexual violence, alcohol poisoning and even death. Explore these topics first hand by entering the party through the eyes of Steph, Greg, Jasmine and Luke and experience the aftermath from each of their perspectives.
Challenges
- How do we make the switching comfortable and seamless?
- How does the touch controller affect all of this? What are our input instruments?
- How do we mask or alleviate issues when switching?
Interaction Notes
- Controller design shown was not used in the final delivery, but was implemented to great fanfare.
- Designed a low profile reticle with various states
Takeaways
A lot. Further discussion is reserved off-line
Built in Unity with proprietary software
Controller design by Javier Lazo